While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Move in Cover: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Move in Cover== {| class="wikitable" |- ! Name !! Move in Cover |- | Cost || 10 points |- | Prerequisites || [Chameleon]] |- | Key Words|| Archetype / Once per day |- | Description || Once per day, the character can conceal themselves per the Chameleon skill, after which they can move at a slow walk, keeping within cover (e.g. shadows or plant growth), up to 30ft/10m from where they activated this ability. The player must indicate that they are concealed by keepin...")
 
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Move in Cover==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 7: Line 5:
| Cost || 10 points
| Cost || 10 points
|-
|-
| Prerequisites || [Chameleon]]
| Prerequisites || Scout Archetype and [[Chameleon]]
|-
|-
| Key Words|| Archetype / Once per day
| Key Words|| Archetype / Scout / Once per day
|-
| Description || Once per day, the character can conceal themselves per the [[Chameleon]] skill.


Once concealed, they can move at a slow walk, keeping within cover (e.g. shadows or plant growth), up to 30ft/10m from where they activated this ability. The player must indicate that they are concealed by keeping a finger raised while moving.

As per [[Chameleon]], the character becomes visible if they take any aggressive action.
|-
|-
| Progression || None
| Description || Once per day, the character can conceal themselves per the [[Chameleon]] skill, after which they can move at a slow walk, keeping within cover (e.g. shadows or plant growth), up to 30ft/10m from where they activated this ability. The player must indicate that they are concealed by keeping a finger raised while moving.
As per Chameleon, the character becomes visible if they take any aggressive action.
|}
|}



Latest revision as of 20:40, 16 October 2024

Name Move in Cover
Cost 10 points
Prerequisites Scout Archetype and Chameleon
Key Words Archetype / Scout / Once per day
Description Once per day, the character can conceal themselves per the Chameleon skill.


Once concealed, they can move at a slow walk, keeping within cover (e.g. shadows or plant growth), up to 30ft/10m from where they activated this ability. The player must indicate that they are concealed by keeping a finger raised while moving.

As per Chameleon, the character becomes visible if they take any aggressive action.

Progression None


Return to Skills List