Armoured Caster: Difference between revisions
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| Cost || 8 points |
| Cost || 8 points |
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| Prerequisites || [[Light Armour]] and any spellcasting skill |
| Prerequisites || [[Light Armour]] and any [[Spellcasting|spellcasting]] skill |
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| Key Words|| Archetype / Warrior / Stamina |
| Key Words|| Archetype / Warrior / Stamina |
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The spell or rite must be known to the character, and they must have the relevant armour skill. |
The spell or rite must be known to the character, and they must have the relevant armour skill. |
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'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]]. |
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| Progression || |
| Progression || [[Arcane Champion]] |
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Latest revision as of 20:12, 1 April 2026
| Name | Armoured Caster |
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| Cost | 8 points |
| Prerequisites | Light Armour and any spellcasting skill |
| Key Words | Archetype / Warrior / Stamina |
| Description | The character can cast spells and perform rites as though they were wearing armour one level lighter, by paying stamina equal to the magic points spent to cast the spell. That is, they may:
For example: a greater elementalist with this skill, wearing medium armour, could cast an elemental missile for the cost of 2 stamina and 2 magic points. The spell or rite must be known to the character, and they must have the relevant armour skill. Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. |
| Progression | Arcane Champion |
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