Carry Others: Difference between revisions
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| Prerequisites || [[Body Development]] |
| Prerequisites || [[Body Development]] |
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| Key Words|| Archetype / Warrior / |
| Key Words|| Archetype / Warrior / Stamina |
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| Description || For '''1 stamina''', the character can use the call ''[[Calls#Strength|Strength]]'' to grapple a single unresisting target on their own, without requiring three people. The skill remains in effect until the target is dropped. Whilst using this skill the character may not use offensive or defensive actions. |
| Description || For '''1 stamina''', the character can use the call ''[[Calls#Strength|Strength]]'' to grapple a single unresisting target on their own, without requiring three people. The skill remains in effect until the target is dropped. Whilst using this skill the character may not use offensive or defensive actions. |
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* Once the target has been dropped, grappling them again is a new use of the skill (with the associated stamina cost). |
* Once the target has been dropped, grappling them again is a new use of the skill (with the associated stamina cost). |
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* This skill does not confer any other benefits of the Strength skill; for example, the character is not immune to the Strength call. |
* This skill does not confer any other benefits of the Strength skill; for example, the character is not immune to the Strength call. |
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'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]]. |
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| Progression || [[Restrain Others]] |
| Progression || [[Restrain Others]] |
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Latest revision as of 20:13, 1 April 2026
| Name | Carry Others |
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| Cost | 6 points |
| Prerequisites | Body Development |
| Key Words | Archetype / Warrior / Stamina |
| Description | For 1 stamina, the character can use the call Strength to grapple a single unresisting target on their own, without requiring three people. The skill remains in effect until the target is dropped. Whilst using this skill the character may not use offensive or defensive actions.
Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. |
| Progression | Restrain Others |
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