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Chameleon: Difference between revisions

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| Key Words || Archetype / Scout / Stamina
| Key Words || Archetype / Scout / Stamina
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| Description || At the cost of '''3 stamina''', the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised. They remain concealed until they move or are detected by another character.
| Description || At the cost of '''3 stamina''', the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised.


They remain concealed until they move or are detected by another character

If the user wishes to take any action that requires active will against another character (e.g. offensive action/healing another character) then they are to leave Chameleon and wait for a 5 second period before this action is undertaken.
To take any action that affects another person, including healing, the character must leave Chameleon and wait 3 seconds before acting.


This skill can be used while under observation, but any observer who sees the character going into concealment can still see them.
This skill can be used while under observation, but any observer who sees the character going into concealment can still see them.

'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].
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| Progression || [[Move in Cover]]
| Progression || [[Move in Cover]]

Latest revision as of 20:20, 1 April 2026

Name Chameleon
Cost 6 points
Prerequisites Ranger or Scoundrel
Key Words Archetype / Scout / Stamina
Description At the cost of 3 stamina, the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised.

They remain concealed until they move or are detected by another character To take any action that affects another person, including healing, the character must leave Chameleon and wait 3 seconds before acting.

This skill can be used while under observation, but any observer who sees the character going into concealment can still see them.

Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units.

Progression Move in Cover

Return to Skills List