Juggernaut: Difference between revisions
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'''Note:''' Strikes with weapons must be performed with a two-handed grip on a weapon longer than 91cm/36", and should be roleplayed with big, dramatic swings to represent the force being put behind the blow. |
'''Note:''' Strikes with weapons must be performed with a two-handed grip on a weapon longer than 91cm/36", and should be roleplayed with big, dramatic swings to represent the force being put behind the blow. |
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'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]]. |
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'''Note:''' Pinnacle Skill — a character may only have one Pinnacle skill. |
'''Note:''' Pinnacle Skill — a character may only have one Pinnacle skill. |
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Latest revision as of 20:16, 1 April 2026
| Name | Juggernaut* |
|---|---|
| Cost | 12 points |
| Prerequisites | Warrior Archetype, Breaker and Greater Body Development |
| Key Words | Archetype / Warrior / Stamina / Pinnacle |
| Description | The character is a master of specialised combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities:
Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. Note: Pinnacle Skill — a character may only have one Pinnacle skill. |
| Progression | None |
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