Body Development: Difference between revisions
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| Prerequisites || None |
| Prerequisites || None |
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| Key Words|| General / Permanent / Stamina |
| Key Words|| General / Permanent / Stamina |
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| Description || The character is tougher than normal mortals, granting them one extra '''[[Combat#Physical Hits|physical hit]]''' per location (i.e. it takes two blows, not including armour, to [[Combat#Incapacitation and Death|incapacitate]] any location). |
| Description || The character is tougher than normal mortals, granting them one extra '''[[Combat#Physical Hits|physical hit]]''' per location (i.e. it takes two blows, not including armour, to [[Combat#Incapacitation and Death|incapacitate]] any location). |
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Latest revision as of 21:34, 23 April 2026
| Name | Body Development |
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| Cost | 6 points |
| Prerequisites | None |
| Key Words | General / Permanent / Stamina |
| Description | The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).
Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. |
| Progression | Carry Others, Greater Body Development, Breaker, Stalwart |
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