Strength (spell): Difference between revisions
From Curious Pastimes Wiki
No edit summary |
No edit summary |
||
| Line 16: | Line 16: | ||
Note: Strength, regardless of source, may not be called with a melee weapon shorter than 18 inches. Weapons such as daggers are too short to convey the weight and force of a Strength blow convincingly or safely, and their use with this call is not permitted in combat. |
'''Note:''' Strength, regardless of source, may not be called with a melee weapon shorter than 18 inches. Weapons such as daggers are too short to convey the weight and force of a Strength blow convincingly or safely, and their use with this call is not permitted in combat. |
||
|- |
|- |
||
| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
||
Latest revision as of 02:14, 28 April 2026
| Name | Strength |
|---|---|
| Vocals | “By my exalted might let the Fountain of Life flow through me and into thee to give unrelenting might to thy frail frame – Strength” |
| Range | Self / Touch |
| Duration | 1 minute |
| Cost | 10 magic points |
| Key Words | Exalted / Corporeal |
| Description | For the duration of the spell, the subject may use the damage call Strength when attacking with a weapon. As with any character with the continuous ability to call Strength, the subject is also immune to the call themselves, uses special rules with regards to grappling, and may be able to lift heavy objects etc. with referee approval.
|
| Skills | None (i.e. this skill must be researched or acquired in play) |
Return to Spell List