Carry Others: Difference between revisions
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==Carry Others== |
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| Prerequisites || [[Body Development]] |
| Prerequisites || [[Body Development]] |
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| Key Words|| Archetype / Twice per day |
| Key Words|| Archetype / Warrior / Twice per day |
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| Description || Twice per day, the character can use the call ''Strength'' continuously for one minute, solely for grappling an unresisting target. The target may be either actively cooperating or merely unconscious. |
| Description || Twice per day, the character can use the call ''[[Calls#Strength|Strength]]'' continuously for '''one minute''', solely for grappling an unresisting target. The target may be either actively cooperating or merely unconscious. |
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This skill does '''not''' grant the character immunity to the ''Strength'' call as continuous ''Strength'' normally does. |
This skill does '''not''' grant the character immunity to the ''Strength'' call as continuous ''Strength'' normally does. |
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| Progression || None |
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Latest revision as of 22:47, 12 September 2024
Name | Carry Others |
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Cost | 6 points |
Prerequisites | Body Development |
Key Words | Archetype / Warrior / Twice per day |
Description | Twice per day, the character can use the call Strength continuously for one minute, solely for grappling an unresisting target. The target may be either actively cooperating or merely unconscious.
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Progression | None |
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