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Immune to Mind Effect: Difference between revisions

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==Immune to Mind Effect==

{| class="wikitable"
{| class="wikitable"
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! Name !! Immune to Mind Effect
! Name !! Immune to [Mind Effect]
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| Cost || 6 points per immunity
| Cost || 6 points per immunity
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| Prerequisites || [[Iron Will]]
| Prerequisites || [[Iron Will]]
|-
|-
| Key Words|| Permanent
| Key Words || Archetype / Permanent
|-
|-
| Description || The character becomes '''immune''' to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list:
| Description || The character becomes [[Combat#Immunity|immune]] to one [[Calls#Body Effects, Mind Effects and Fear|mind effect]] from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list:


:*Befriend
:*''Befriend''
:*Command
:*''Command''
:*Confusion
:*''Confusion''
:*Distract
:*''Distract''
:*Enthral
:*''Enthral''
:*Possession
:*''Possession''
:*Sleep
:*''Sleep''


This skill may be taken multiple times.
This skill may be taken multiple times, choosing one call from the above each time.


'''Note:''' Any character may possess a maximum total of ''three'' immunities of all kinds.
'''Note:''' Any character may possess a maximum total of ''three'' immunities of all kinds.

Revision as of 16:12, 7 September 2024

Name Immune to [Mind Effect]
Cost 6 points per immunity
Prerequisites Iron Will
Key Words Archetype / Permanent
Description The character becomes immune to one mind effect from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list:
  • Befriend
  • Command
  • Confusion
  • Distract
  • Enthral
  • Possession
  • Sleep

This skill may be taken multiple times, choosing one call from the above each time.

Note: Any character may possess a maximum total of three immunities of all kinds.


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