Immune to Mind Effect: Difference between revisions
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| Key Words || Archetype / Permanent |
| Key Words || Archetype / Permanent |
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| Description || The character becomes [[Combat#Immunity|immune]] to '''one''' [[Calls#Body Effects, Mind Effects and Fear|mind effect]] from any source, whether magical or mundane, '' |
| Description || The character becomes [[Combat#Immunity|immune]] to '''one''' [[Calls#Body Effects, Mind Effects and Fear|mind effect]] from any source, whether magical or mundane, ''except'' disease or poison. The character must choose from the following list: |
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:*''Befriend'' |
:*''Befriend'' |
Revision as of 16:13, 7 September 2024
Name | Immune to [Mind Effect] |
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Cost | 6 points per immunity |
Prerequisites | Iron Will |
Key Words | Archetype / Permanent |
Description | The character becomes immune to one mind effect from any source, whether magical or mundane, except disease or poison. The character must choose from the following list:
This skill may be taken multiple times, choosing one call from the above each time. Note: Any character may possess a maximum total of three immunities of all kinds. |
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