While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Exalted Corporeal Spellcasting: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
 
Line 19: Line 19:
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Progression || [[Extra Magic Points]]
| Progression || None
|}
|}



Latest revision as of 21:47, 12 September 2024

Name Exalted Corporeal Spellcasting
Cost 12 points
Prerequisites Greater Corporeal Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in magic points, cast exalted spells from the following list:

The character may not cast exalted spells in any weight of armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List