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Gift of Earth: Difference between revisions

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| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
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| Description || The character can spend '''2 magic points''' to '''[[Combat#Resistance|resist]]''' one call or effect that would move them against their will, including any of the calls ''[[Calls#Elemental Effects|Repel]]'', ''[[Calls#Elemental Effects|Strike Down]]'' or ''[[Calls#Strength|Strength]]'', any '''[[Calls#Body Effects, Mind Effects and Fear|mind effect]]''' that would cause them to move, or any attempt to move them by [[Grappling|grappling]]. This ability applies to both magical and mundane effects.
| Description || The character can spend '''2 magic points''' to '''[[Combat#Resistance|resist]]''' one call or effect that would move them against their will, including any of the calls ''[[Calls#Elemental Effects|Repel]]'', ''[[Calls#Elemental Effects|Strike Down]]'' or ''[[Calls#Strength|Strength]]'', any '''[[Calls#Body Effects, Mind Effects and Fear|mind effect]]''' that would cause them to move, or any attempt to move them by [[Combat#Grappling|grappling]]. This ability applies to both magical and mundane effects.





Revision as of 21:28, 12 September 2024

Name Gift of Earth
Cost 8 points
Prerequisites Greater Elemental Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can spend 2 magic points to resist one call or effect that would move them against their will, including any of the calls Repel, Strike Down or Strength, any mind effect that would cause them to move, or any attempt to move them by grappling. This ability applies to both magical and mundane effects.


The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Extra Magic Points


Return to Skills List