Telekinesis: Difference between revisions
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This spell is not sufficient to break a firm grasp or to move objects that are firmly anchored. Telekinetically moved objects travel at a slow walk, and cannot be moved fast enough to cause damage or knock people over. |
This spell is not sufficient to break a firm grasp or to move objects that are firmly anchored. Telekinetically moved objects travel at a slow walk, and cannot be moved fast enough to cause damage or knock people over. |
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The target object may be no larger than the [[Spellcasting#Default Limitations|standard default size]]. An object made up of distinct parts but typically treated as a whole (e.g. as a chain shirt is made of links) counts as a single object. This spell '''will''' function on items that are usually immune to direct magical effects, such as [[Equipment and Resources# |
The target object may be no larger than the [[Spellcasting#Default Limitations|standard default size]]. An object made up of distinct parts but typically treated as a whole (e.g. as a chain shirt is made of links) counts as a single object. This spell '''will''' function on items that are usually immune to direct magical effects, such as [[Equipment and Resources#Spells vs. Magic Items|enchanted]] objects or those crafted from [[Equipment and Resources#Magic vs. Cold Iron|cold iron]], as it does not alter or affect the item directly. |
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| Skills || [[Greater Elemental Spellcasting]] |
| Skills || [[Greater Elemental Spellcasting]] |
Latest revision as of 12:53, 16 November 2024
Name | Telekinesis |
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Vocals | “By my power and the power of the elements I call forth Air to grasp and move that [indicate and name object] to [indicate destination] – Telekinesis” |
Range | 30ft / 10m |
Duration | 30 seconds |
Cost | 2 magic points |
Key Words | Greater / Elemental |
Description | The target object is moved to a named destination (which may be the caster’s hands); both the object and the destination must be within range of the caster at time of casting. Each use of the spell will cause one object to move to one destination.
The target object may be no larger than the standard default size. An object made up of distinct parts but typically treated as a whole (e.g. as a chain shirt is made of links) counts as a single object. This spell will function on items that are usually immune to direct magical effects, such as enchanted objects or those crafted from cold iron, as it does not alter or affect the item directly. |
Skills | Greater Elemental Spellcasting |
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