While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Body Development: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Body Development== {| class="wikitable" |- ! Name !! Body Development |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / Permanent |- | Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |} Return to Skills List")
 
Line 11: Line 11:
| Key Words|| General / Permanent
| Key Words|| General / Permanent
|-
|-
| Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).
| Description || The character is tougher than normal mortals, granting them one extra '''physical hit''' per location (i.e. it takes two blows, not including armour, to incapacitate any location).
|}
|}



Revision as of 13:32, 26 June 2024

Body Development

Name Body Development
Cost 6 points
Prerequisites None
Key Words General / Permanent
Description The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).


Return to Skills List