Spirit Storm: Difference between revisions
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'''All''' creatures within a 10ft/3m radius of the spell’s target takes two ''[[Combat#Physical Hits|physical hits]] to every location, ignoring armour, and is knocked off their feet per ''[[Calls#Elemental Effects|Strike Down]]''. |
'''All''' creatures within a 10ft/3m radius of the spell’s target takes two '''[[Combat#Physical Hits|physical hits]]''' to every location, ignoring armour, and is knocked off their feet per ''[[Calls#Elemental Effects|Strike Down]]''. |
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| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
Revision as of 11:20, 15 September 2024
Name | Spirit Storm |
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Vocals | “By my exalted might and the power of the spirits, let this place be harrowed by a terrible spirit storm – Mass Spirit Bolt” |
Call | Mass Spirit Bolt |
Range | 60ft / 20m |
Duration | 30 seconds |
Cost | 30 magic points |
Key Words | Exalted / Spiritual / Combat |
Description | This spell allows the caster (or more usually a referee acting as directed by the caster) to call Mass Spirit Bolt at a target point within range.
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Skills | None (i.e. this skill must be researched or acquired in play) |
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