Immune to Mind Effect: Difference between revisions
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(Created page with "==Immune to Mind Effect== {| class="wikitable" |- ! Name !! Immune to Mind Effect |- | Cost || 6 points per immunity |- | Prerequisites || Iron Will |- | Key Words|| General Work Units |- | Description || The character becomes '''immune''' to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list: *Befriend *Command *Confusion *Distract *Enthral *Possession *Sleep Thi...") |
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| Prerequisites || [[Iron Will]] |
| Prerequisites || [[Iron Will]] |
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| Key Words|| Permanent |
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| Description || The character becomes '''immune''' to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list: |
| Description || The character becomes '''immune''' to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list: |
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This skill may be taken multiple times. |
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Revision as of 14:30, 26 June 2024
Immune to Mind Effect
Name | Immune to Mind Effect |
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Cost | 6 points per immunity |
Prerequisites | Iron Will |
Key Words | Permanent |
Description | The character becomes immune to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list:
This skill may be taken multiple times. Note: Any character may possess a maximum total of three immunities of all kinds. |
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