Berserker: Difference between revisions
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| Prerequisites || Warrior Archetype and [[Heroic Charge]] |
| Prerequisites || Warrior Archetype and [[Heroic Charge]] |
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| Key Words|| Archetype / Warrior / |
| Key Words|| Archetype / Warrior / Pinnicle / Stamina |
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| Description || |
| Description || '''For 10 stamina,''' after 5 seconds of suitable roleplay, the character can enter into a berserk state '''for up to 1 minute,''' in which they have the following benefits: |
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* Limbs (arms and legs) cannot be incapacitated |
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* 1 use of the call Mundane [[Calls#Damage_Calls|Crush]] |
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* 1 use of the call Mundane [[Calls#Damage_Calls|Repel]] |
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* 1 use of the call Mundane [[Calls#Damage_Calls|Strike Down]] |
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These calls cannot be stacked unless specifically allowed by another skill or item. |
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Attacks with any magical [[Calls#Damage Type|damage type]] (i.e. ''Corporeal'', ''Elemental'', ''Spiritual'' or ''Artefact'') affect the character as normal. |
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While Berserker is active the character must seek to directly engage in combat. |
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Berserker ends if: |
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At the end of the minute, or the moment they stop charging or attacking, the character is immediately reduced to zero physical hits on all locations. |
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* The player decides to end the effect |
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* The character's head or chest is incapacitated |
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* One minute has passed |
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When Berserker ends, all the character's locations are incapacitated, they are mortally wounded and start their death count as per [[Combat|Incapacitation and Death]]. This effect cannot be mitigated by trigger items, spells, or other effects. |
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'''Note:''' the player must continue to observe safe play. |
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'''Note:''' Pinnacle Skill — a character may only have one Pinnacle skill. |
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'''Note:''' The character cannot learn this skill if they already know either of the skills [[Rallying Cry]] or [[Strength (skill)|Strength]]. |
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| Progression || None |
| Progression || None |
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Revision as of 16:44, 29 March 2026
| Name | Berserker |
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| Cost | 12 points |
| Prerequisites | Warrior Archetype and Heroic Charge |
| Key Words | Archetype / Warrior / Pinnicle / Stamina |
| Description | For 10 stamina, after 5 seconds of suitable roleplay, the character can enter into a berserk state for up to 1 minute, in which they have the following benefits:
These calls cannot be stacked unless specifically allowed by another skill or item. While Berserker is active the character must seek to directly engage in combat. Berserker ends if:
When Berserker ends, all the character's locations are incapacitated, they are mortally wounded and start their death count as per Incapacitation and Death. This effect cannot be mitigated by trigger items, spells, or other effects. Note: the player must continue to observe safe play. Note: Pinnacle Skill — a character may only have one Pinnacle skill. |
| Progression | None |
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