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Move in Cover: Difference between revisions

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| Cost || 10 points
| Cost || 10 points
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| Prerequisites || Scout Archetype and [[Chameleon]]
| Prerequisites || [[Chameleon]]
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|-
| Key Words|| Archetype / Scout / Once per day
| Key Words || Archetype / Scout / Stamina
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|-
| Description || At the cost of '''2 stamina''', a character under the effect of [[Chameleon]] can move at a slow walk, keeping within cover (e.g. significantly obscuring shadows or plant growth), up to 30ft/10m from where they activated this ability.
| Description || Once per day, the character can conceal themselves per the [[Chameleon]] skill.


The player must indicate that they are concealed by keeping a finger raised while moving. As per [[Chameleon]], the character becomes visible if they take any action that affects another person.


'''Note:''' You can directly strike from Move in Cover.
Once concealed, they can move at a slow walk, keeping within cover (e.g. shadows or plant growth), up to 30ft/10m from where they activated this ability. The player must indicate that they are concealed by keeping a finger raised while moving.

As per [[Chameleon]], the character becomes visible if they take any action that affects another person.
|-
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| Progression || None
| Progression || None
|}
|}


Return to [[Skills List]]
Return to [[Skills List]]

Revision as of 10:16, 31 March 2026

Name Move in Cover
Cost 10 points
Prerequisites Chameleon
Key Words Archetype / Scout / Stamina
Description At the cost of 2 stamina, a character under the effect of Chameleon can move at a slow walk, keeping within cover (e.g. significantly obscuring shadows or plant growth), up to 30ft/10m from where they activated this ability.

The player must indicate that they are concealed by keeping a finger raised while moving. As per Chameleon, the character becomes visible if they take any action that affects another person.

Note: You can directly strike from Move in Cover.

Progression None

Return to Skills List