Move in Cover: Difference between revisions
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| Cost || 10 points |
| Cost || 10 points |
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| Prerequisites || |
| Prerequisites || [[Chameleon]] |
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| Key Words|| Archetype / Scout / |
| Key Words || Archetype / Scout / Stamina |
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| Description || At the cost of '''2 stamina''', a character under the effect of [[Chameleon]] can move at a slow walk, keeping within cover (e.g. significantly obscuring shadows or plant growth), up to 30ft/10m from where they activated this ability. |
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| Description || Once per day, the character can conceal themselves per the [[Chameleon]] skill. |
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'''Note:''' You can directly strike from Move in Cover. |
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Once concealed, they can move at a slow walk, keeping within cover (e.g. shadows or plant growth), up to 30ft/10m from where they activated this ability. The player must indicate that they are concealed by keeping a finger raised while moving. |
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| Progression || None |
| Progression || None |
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Return to [[Skills List]] |
Return to [[Skills List]] |
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Revision as of 10:16, 31 March 2026
| Name | Move in Cover |
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| Cost | 10 points |
| Prerequisites | Chameleon |
| Key Words | Archetype / Scout / Stamina |
| Description | At the cost of 2 stamina, a character under the effect of Chameleon can move at a slow walk, keeping within cover (e.g. significantly obscuring shadows or plant growth), up to 30ft/10m from where they activated this ability.
The player must indicate that they are concealed by keeping a finger raised while moving. As per Chameleon, the character becomes visible if they take any action that affects another person. Note: You can directly strike from Move in Cover. |
| Progression | None |
Return to Skills List