Gemsmith: Difference between revisions
No edit summary |
No edit summary |
||
| Line 29: | Line 29: | ||
'''Note:''' Etched gems expire three years after the seal is applied and cannot be maintained or renewed. |
'''Note:''' Etched gems expire three years after the seal is applied and cannot be maintained or renewed. |
||
See [[ |
See [[Gemsmithing]] for full details on processes, costs and available purposes. |
||
'''Note:''' This skill grants '''5 Work Units''' per day. The number of work units the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more. |
'''Note:''' This skill grants '''5 Work Units''' per day. The number of work units the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more. |
||
Revision as of 13:32, 1 April 2026
| Name | Gemsmith |
|---|---|
| Cost | 8 points |
| Prerequisites | Jeweller |
| Key Words | Archetype / Creator / Work Units |
| Description | The character can, with access to a jeweller's bench and a cost in work units and materials, work raw gems into a usable form and etch them with magical seals.
The Gemsmith skill encompasses the following processes:
With research, the character can learn additional cuts and seals across all purposes and tiers. Note: Etched gems expire three years after the seal is applied and cannot be maintained or renewed. See Gemsmithing for full details on processes, costs and available purposes. Note: This skill grants 5 Work Units per day. The number of work units the character can benefit from each day depends on their cap. See Magic Points, Stamina and Work Units for more. |
| Progression | None |
Return to Skills List