Gemsmith: Difference between revisions
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On learning this skill, the character must choose one of the following starting cuts and seals: |
On learning this skill, the character must choose one of the following starting cuts and seals: |
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* First Restorative Cut and Seal of ''Lesser Healing'' |
* First Restorative Cut and Seal of ''Lesser Healing'' |
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* First |
* First Manipulation Cut and Seal of ''Mending'' |
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* First Knowledge Cut and Seal of ''Spirit Reading'' |
* First Knowledge Cut and Seal of ''Spirit Reading'' |
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Revision as of 13:39, 1 April 2026
| Name | Gemsmith |
|---|---|
| Cost | 8 points |
| Prerequisites | Jeweller |
| Key Words | Archetype / Creator / Work Units |
| Description | The character can, with access to a jeweller's bench and a cost in work units and materials, work raw gems into a usable form and etch them with magical seals.
The Gemsmith skill encompasses the following processes:
With research, the character can learn additional cuts and seals across all purposes and tiers. Note: Etched gems expire three years after the seal is applied and cannot be maintained or renewed. See Gemsmithing for full details on processes, costs and available purposes. Note: This skill grants 5 Work Units per day. The number of work units the character can benefit from each day depends on their cap. See Magic Points, Stamina and Work Units for more. |
| Progression | None |
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