Command: Difference between revisions
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| Key Words|| Lesser Spiritual / Combat |
| Key Words|| Lesser Spiritual / Combat |
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| Description || For the duration of this spell, the subject must, to the best of their ability, continuously obey the order accompanying the call Command. The subject can take any action that does not conflict with obeying the command, including attacking or defending, calling out or casting spells. |
| Description || For the duration of this spell, the subject must, to the best of their ability, continuously obey the order accompanying the call ''Command''. The subject can take any action that does not conflict with obeying the command, including attacking or defending, calling out or casting spells. |
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The order must be a verb describing a voluntary action (e.g. Run, Dance, or Applaud); commanding the subject to Die or Sleep will have no effect. If the order is ambiguous, the subject should try to infer the caster’s intent rather than interpret the order to their benefit. If it is wholly unclear, the subject may simply act confused. |
The order must be a verb describing a voluntary action (e.g. Run, Dance, or Applaud); commanding the subject to Die or Sleep will have no effect. If the order is ambiguous, the subject should try to infer the caster’s intent rather than interpret the order to their benefit. If it is wholly unclear, the subject may simply act confused. |
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Any physical blow or magical attack, from any source, breaks this spell instantly. |
Any physical blow or magical attack, from any source, breaks this spell instantly. |
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This spell may be resisted by the skill [[Iron Will]. |
This spell may be resisted by the skill [[Iron Will]. |
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Revision as of 07:36, 9 July 2024
Command
Vocals | By the power of the spirits I compel thee to obey |
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Call | Command [verb] |
Range | 30ft / 10m |
Duration | 30 seconds |
Cost | 1 magic point |
Key Words | Lesser Spiritual / Combat |
Description | For the duration of this spell, the subject must, to the best of their ability, continuously obey the order accompanying the call Command. The subject can take any action that does not conflict with obeying the command, including attacking or defending, calling out or casting spells.
Any physical blow or magical attack, from any source, breaks this spell instantly. This spell may be resisted by the skill [[Iron Will]. |
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