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Beast Empathy: Difference between revisions

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(Created page with "==Beast Empathy== {| class="wikitable" |- ! Name !! Beast Empathy |- | Cost || 6 points |- | Prerequisites || Ranger |- | Key Words|| Archetype / Twice per day |- | Description || Twice per day, the character can call Mundane Befriend, Mundane Command, Mundane Confusion, Mundane Distract or Mundane Enthral against a living creature with animal intelligence. Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmur...")
 
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| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Twice per day
|-
|-
| Description || Twice per day, the character can call Mundane Befriend, Mundane Command, Mundane Confusion, Mundane Distract or Mundane Enthral against a living creature with animal intelligence. Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells.
| Description || Twice per day, the character can call one of the following effects against a living creature with ''''animal intelligence:
:*''Mundane Befriend'',
:*''Mundane Command'',
:*''Mundane Confusion'',
:*''Mundane Distract'' or
:*''Mundane Enthral''.


Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells.
|}
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Revision as of 13:23, 26 June 2024

Beast Empathy

Name Beast Empathy
Cost 6 points
Prerequisites Ranger
Key Words Archetype / Twice per day
Description Twice per day, the character can call one of the following effects against a living creature with 'animal intelligence:
  • Mundane Befriend,
  • Mundane Command,
  • Mundane Confusion,
  • Mundane Distract or
  • Mundane Enthral.


Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with Iron Will as usual, and is broken by hostile action etc. as per the spells.


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