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Ritual Magic: Difference between revisions

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(Created page with "==Ritual Magic== {| class="wikitable" |- ! Name !! Ritual Magic |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / At will |- | Description || The character can detect nearby ritual circles and other places of power (trees of life, divine shrines, etc.) and leylines. In the ritual circle, the character may raise or lower wards, address the spirit, contribute 1 level of ritual skill to any ritual, or lead a ritual wielding at most one level of ri...")
 
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| Prerequisites || None
| Prerequisites || None
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| Key Words|| General / At will
| Key Words|| General / At Will
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| Description || The character can detect nearby ritual circles and other places of power (trees of life, divine shrines, etc.) and leylines. In the ritual circle, the character may raise or lower wards, address the spirit, contribute 1 level of ritual skill to any ritual, or lead a ritual wielding at most one level of ritual skill per contributor.
| Description || The character can detect nearby [[Ritual Circles]] and other places of power (trees of life, divine shrines, etc.) and [[leylines]].


In the Ritual Circle, the character may raise or lower wards, address the spirit, contribute 1 level of ritual skill to any ritual, or lead a ritual wielding at most one level of ritual skill per contributor.
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Revision as of 15:13, 26 June 2024

Ritual Magic

Name Ritual Magic
Cost 6 points
Prerequisites None
Key Words General / At Will
Description The character can detect nearby Ritual Circles and other places of power (trees of life, divine shrines, etc.) and leylines.


In the Ritual Circle, the character may raise or lower wards, address the spirit, contribute 1 level of ritual skill to any ritual, or lead a ritual wielding at most one level of ritual skill per contributor.


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