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Sapper: Difference between revisions

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(Created page with "==Sapper== {| class="wikitable" |- ! Name !! Sapper |- | Cost || 5 points |- | Prerequisites || Mason |- | Key Words|| Archetype / Special |- | Description || The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objectives; this may include a mi...")
 
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| Key Words|| Archetype / Special
| Key Words|| Archetype / Special
|-
|-
| Description || The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objectives; this may include a minimum number of sappers, a minimum period of roleplay or an expenditure in materials or resources and depending on the task at hand is not always successful. Use of this skill in battle should be coordinated with the Battle Team in advance.
| Description || The character can, with a '''phys rep''' of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective.

This may include:
:*A minimum number of sappers,
:*A minimum period of roleplay, or
:*An expenditure in materials or resources

Ddepending on the task at hand, it is not always successful. Use of this skill in battle should be coordinated with the Battle Team in advance.
|}
|}



Revision as of 15:14, 26 June 2024

Sapper

Name Sapper
Cost 5 points
Prerequisites Mason
Key Words Archetype / Special
Description The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective.

This may include:

  • A minimum number of sappers,
  • A minimum period of roleplay, or
  • An expenditure in materials or resources

Ddepending on the task at hand, it is not always successful. Use of this skill in battle should be coordinated with the Battle Team in advance.


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