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Tongue-Tying Tincture: Difference between revisions

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m (David.moore moved page Tongue-Tying Potion to Tongue-Tying Tincture)
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==Tongue-Tying Potion==

{| class="wikitable"
{| class="wikitable"
! !! Tongue-Tying Potion
! !! Tongue-Tying Tincture
|-
|-
| Form || Ingested liquid
| Form || Ingested liquid
Line 8: Line 6:
| Onset || 30 seconds
| Onset || 30 seconds
|-
|-
| Duration || 10 minutes
| Duration || 1 hour
|-
|-
| Ingredients || 1 belladonna, 1 yellow fungus, 3 fluid
| Ingredients || 1 belladonna, 1 yellow fungus, 3 fluid
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|-
|-
| Description || This poison can be added to any normal drink. The poisoner must remain within sight of the drink to facilitate its effects, or request a referee to remain. If the drink is left unattended, the poison is assumed to have lost effectiveness.
| Description || This poison can be added to any normal drink. The poisoner must remain within sight of the drink to facilitate its effects, or request a referee to remain. If the drink is left unattended, the poison is assumed to have lost effectiveness.
Drinking this potion causes the imbiber, unless they resist it (see the [[Resist Poison]] skill), to lose the power to communicate. They will babble incoherently, unable to make themselves understood, until the duration expires. Even attempts to communicate by writing, drawing images or charades will fail.
Drinking this potion causes the imbiber, unless they resist it (see the [[Resist Poison]] skill), to lose the power to communicate. They will babble incoherently, unable to make themselves understood, until the duration expires. Even attempts to communicate by writing will fail, although they may communicate in abstract ways, e.g. by drawing images or performing charades.
|}
|}



Revision as of 14:13, 8 September 2024

Tongue-Tying Tincture
Form Ingested liquid
Onset 30 seconds
Duration 1 hour
Ingredients 1 belladonna, 1 yellow fungus, 3 fluid
Cost 3 work units
Key words Poisoner
Description This poison can be added to any normal drink. The poisoner must remain within sight of the drink to facilitate its effects, or request a referee to remain. If the drink is left unattended, the poison is assumed to have lost effectiveness.

Drinking this potion causes the imbiber, unless they resist it (see the Resist Poison skill), to lose the power to communicate. They will babble incoherently, unable to make themselves understood, until the duration expires. Even attempts to communicate by writing will fail, although they may communicate in abstract ways, e.g. by drawing images or performing charades.

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