For any feedback, typos or broken links on the latest iteration of the rules please use: https://forms.gle/mSs8Xf7bY9j86zsj6

Anatomist: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
Line 7: Line 7:
| Prerequisites || None
| Prerequisites || None
|-
|-
| Key Words|| Archetype / [[Creation#Work Units|Work Units]]
| Key Words|| Archetype / Creator / [[Creation#Work Units|Work Units]]
|-
|-
| Description || The character can, with access to a [[Surgery#Surgeon’s Bed|surgeon’s bed]] and at a cost in [[Creation#Work Units|work units]] and ingredients, perform basic [[Transplant Organ|transplants]] and [[Graft Limb|grafts]] using parts from mortal (i.e. not supernatural or magical) donors.
| Description || The character can, with access to a [[Surgery#Surgeon’s Bed|surgeon’s bed]] and at a cost in [[Creation#Work Units|work units]] and [[Surgery#Materials for Surgery|materials]], perform basic [[Transplant Organ|transplants]] and [[Graft Limb|grafts]] using parts from mortal (i.e. not supernatural or magical) donors.


The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
| Progression || None
|}
|}



Revision as of 21:01, 12 September 2024

Name Anatomist
Cost 6 points
Prerequisites None
Key Words Archetype / Creator / Work Units
Description The character can, with access to a surgeon’s bed and at a cost in work units and materials, perform basic transplants and grafts using parts from mortal (i.e. not supernatural or magical) donors.


The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List