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Necromancy: Difference between revisions

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| Prerequisites || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]]
| Prerequisites || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]]
|-
|-
| Key Words|| Archetype / [[Magic#Magic Points|Magic Points]]
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
|-
|-
| Description || The character can, at a cost in [[Magic#Magic Points|magic points]], cast spells from the following list:
| Description || The character can, at a cost in [[Magic#Magic Points|magic points]], cast [[Spellcasting|spells]] from the following list:


:*[[Banish Undead]],
:*[[Banish Undead]]
:*[[Corporeal Weapon]],
:*[[Corporeal Weapon]]
:*[[Discern Nature of Undead]],
:*[[Discern Nature of Undead]]
:*[[Spirit Shield]],
:*[[Spirit Shield]]
:*[[Greater Countermagic]],
:*[[Greater Countermagic]]
:*[[Harden Skin]],
:*[[Harden Skin]]
:*[[Paralysis]],
:*[[Paralysis]]
:*[[Spiritual Weapon]], and
:*[[Spiritual Weapon]]
:*[[Wounding]].
:*[[Wounding]]


They may also, at a cost in magic points and resources, perform the [[Rites|rites]]:
They may also, at a cost in [[Magic#Magic Points|magic points]] and [[Rites#Preparing the Space|materials]], perform the [[Rites|rites]]:


:*[[Bind Path Focus]],
:*[[Bind Path Focus]]
:*[[Control Corporeal Undead]],
:*[[Control Corporeal Undead]]
:*[[Fortitude]],
:*[[Fortitude]]
:*[[Necromantic Ward]],
:*[[Necromantic Ward]]
:*[[Resilience]], and
:*[[Resilience]]
:*[[Speak With Dead]].
:*[[Speak With Dead]]


The character may not cast greater spells while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour.
The character may not cast greater spells while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
| Progression || [[Exalted Necromancy]], [[Extra Magic Points]]
|}
|}



Revision as of 21:43, 12 September 2024

Name Necromancy
Cost 8 points
Prerequisites Corporeal Spellcasting and Spiritual Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in magic points, cast spells from the following list:

They may also, at a cost in magic points and materials, perform the rites:

The character may not cast greater spells while wearing medium armour, or any spells while wearing heavy armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Exalted Necromancy, Extra Magic Points


Return to Skills List