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Disarming: Difference between revisions

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| Key Words|| Archetype / Warrior / Twice per day
| Key Words|| Archetype / Warrior / Twice per day
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| Description || Twice per day, the character can call ''[[Calls#Special Modifiers|Mundane]] [[Calls#Corporeal Effects|Fumble]]'' once, with a '''[[Weapon Categories|one-handed weapon]]'''. This effect can be resisted with [[Iron Body]] as usual. The blow must be aimed at the target’s arm.
| Description || Twice per day, the character can call ''[[Calls#Special Modifiers|Mundane]] [[Calls#Corporeal Effects|Fumble]]'' once, with a '''[[Weapon Categories|one-handed weapon]]'''. This effect can be resisted with [[Iron Body]] as usual. The blow must be aimed at the target’s arm (although see [[Calls#Special Modifiers|''Special Rules for Mundane Effects'']]).





Latest revision as of 22:45, 12 September 2024

Name Disarming
Cost 6 points
Prerequisites None
Key Words Archetype / Warrior / Twice per day
Description Twice per day, the character can call Mundane Fumble once, with a one-handed weapon. This effect can be resisted with Iron Body as usual. The blow must be aimed at the target’s arm (although see Special Rules for Mundane Effects).


Special: If the character uses a superior or higher quality weapon for all uses of this skill, they may use this skill three times per day rather than two.

Progression Confusing Blow, Piercing Blow


Return to Skills List