Field of Tangles: Difference between revisions
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Characters able to continuously use the call ''[[Calls#Strength|Strength]]'' may continue to move freely, calling ''Strength'' when challenged to indicate why they are unaffected. |
Characters able to continuously use the call ''[[Calls#Strength|Strength]]'' may continue to move freely, calling ''Strength'' when challenged to indicate why they are unaffected. |
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'''Note:''' This spell may be '''[[Combat#Resistance|resisted]]''' by the skills [[Resist Magic]] and [[Resist Exalted Magic]] or '''[[Combat#Countering|countered]]''' by the spells ''[[Countermagic]]'', ''[[Greater Countermagic]]'' and ''[[Nullify]]'', but as with all [[Calls#Mass Effects|mass spells]], countering and resisting only defends one subject. Cancelling the whole spell requires a special item or ability. |
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| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
| Skills || None (i.e. this skill must be [[Research|researched]] or acquired in play) |
Revision as of 12:46, 17 September 2024
Name | Field of Tangles |
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Vocals | “By my exalted might and the power of the elements, I call up Earth and Water to enmire this place as a field of tangles – Mass Entangle” |
Call | Mass Entangle |
Range | 60ft / 20m |
Duration | 30 seconds |
Cost | 20 magic points |
Key Words | Exalted / Elemental / Combat |
Description | This spell allows the caster (or more usually a referee acting as directed by the caster) to call Mass Entangle, causing all within a 30ft / 10m radius of the spell’s target to be trapped in place for the duration of the spell.
Note: This spell may be resisted by the skills Resist Magic and Resist Exalted Magic or countered by the spells Countermagic, Greater Countermagic and Nullify, but as with all mass spells, countering and resisting only defends one subject. Cancelling the whole spell requires a special item or ability. |
Skills | None (i.e. this skill must be researched or acquired in play) |
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