Necromancy: Difference between revisions
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:*[[Speak With Dead]] |
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The character may not cast greater spells while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour. |
The character may not cast greater spells or perform rites while wearing '''medium''' armour, or any spells while wearing '''heavy''' armour. |
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The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
Latest revision as of 19:32, 22 February 2025
Name | Necromancy |
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Cost | 8 points |
Prerequisites | Corporeal Spellcasting and Spiritual Spellcasting |
Key Words | Archetype / Magician / Magic Points |
Description | The character can, at a cost in magic points, cast spells from the following list:
They may also, at a cost in magic points and materials, perform the rites: The character may not cast greater spells or perform rites while wearing medium armour, or any spells while wearing heavy armour. The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units. |
Progression | Exalted Necromancy |
Return to Skills List