For any feedback, typos or broken links on the latest iteration of the rules please use: https://forms.gle/mSs8Xf7bY9j86zsj6

Stalwart: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
 
Line 16: Line 16:
| The character has mastered a combat style which focuses on defence and holding ground. This skill gives access to the following abilities:
| The character has mastered a combat style which focuses on defence and holding ground. This skill gives access to the following abilities:


* For 2 stamina per use, call Mundane Strike Down with a melee weapon attack, melee weapon block, or shield block.
* For '''2 stamina''' per use, call Mundane Strike Down with a melee weapon attack, melee weapon block, or shield block.
* For 2 stamina per use, call "I'll save you!" to redirect one single-target ranged spell from a target within 1.5m (5') to themselves. The character must be aware of the spell; only a character who also has the skill Sense Magic may use this ability against a covertly cast spell. If the character has any relevant immunities or would normally be able to resist the spell, they may do so.
* For '''2 stamina''' per use, call "I'll save you!" to redirect one single-target ranged spell from a target within 1.5m (5') to themselves. The character must be aware of the spell; only a character who also has the skill Sense Magic may use this ability against a covertly cast spell. If the character has any relevant immunities or would normally be able to resist the spell, they may do so.
* For 10 stamina per use, for the next minute the character is immune to the following effects, whether mundane or magical:
* For '''10 stamina''' per use, for the next minute the character is immune to the following effects, whether mundane or magical:
- Command
- Command
- Fear (but not Terror)
- Fear (but not Terror)

Latest revision as of 20:18, 1 April 2026

Name Stalwart
Cost 12 points
Prerequisites Warrior, Body Development, Great Shield, Defender
Key Words Archetype / Warrior / Stamina
Description The character has mastered a combat style which focuses on defence and holding ground. This skill gives access to the following abilities:
  • For 2 stamina per use, call Mundane Strike Down with a melee weapon attack, melee weapon block, or shield block.
  • For 2 stamina per use, call "I'll save you!" to redirect one single-target ranged spell from a target within 1.5m (5') to themselves. The character must be aware of the spell; only a character who also has the skill Sense Magic may use this ability against a covertly cast spell. If the character has any relevant immunities or would normally be able to resist the spell, they may do so.
  • For 10 stamina per use, for the next minute the character is immune to the following effects, whether mundane or magical:
 - Command
 - Fear (but not Terror)
 - Suggestion
 - Any knockdown effects (but not any associated damage or other effect)
 - Repel
 - Sleep
 - Enthral

Note: Countering takes precedence over redirection; if in the confusion of battle one player uses "I'll save you!" while another counters the same spell, the spell effect does not occur and the stamina points are not spent.

Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units.

Note: Pinnacle Skill — a character may only have one Pinnacle skill.

Progression None

Return to Skills List