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Evaluate

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Name Evaluate
Cost 5 points
Prerequisites None
Key Words General / At will
Description The character can, after a brief examination, identify any mundane goods or materials, learning the following information:

This skill will identify any alchemical creation the character has encountered before. If they have not encountered it, they will recognise its general category – enhancing potion, non-lethal poison, ink, etc. – but not its specific effects.

Examples Girardo de Sforza assesses a beautiful glass vase, three gems and a fine sword.

  • The vase is ornate, costing one uncommon ingredient and 10 work units to produce, around two centuries old, and of Estragalean make.
  • The gems are uncut but have been cleansed once, making them rare materials.
  • The sword is of mastercrafted quality, costing six uncommon materials and 12 work units to produce, and of Norscan make. But its distinctive construction tells him it's a signature item, made by the famed master blacksmith Ulfberht.

With this information, Girardo can estimate the market value of each item, identify potential buyers who might pay a premium for specific qualities or provenance, and recognise whether they are being offered a fair price.

Progression None


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