Berserker
| Name | Berserker |
|---|---|
| Cost | 12 points |
| Prerequisites | Warrior Archetype and Heroic Charge |
| Key Words | Archetype / Warrior / Pinnicle / Stamina |
| Description | For 10 stamina, after 5 seconds of suitable roleplay, the character can enter into a berserk state for up to 1 minute, in which they have the following benefits:
These calls cannot be stacked unless specifically allowed by another skill or item. While Berserker is active the character must seek to directly engage in combat. Berserker ends if:
When Berserker ends, all the character's locations are incapacitated, they are mortally wounded and start their death count as per Incapacitation and Death. This effect cannot be mitigated by trigger items, spells, or other effects. Note: the player must continue to observe safe play. Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. Note: Pinnacle Skill — a character may only have one Pinnacle skill. |
| Progression | None |
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