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Regeneration

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Name Regeneration
Length Very Short (30 Seconds)
Range 5ft / 1.5m
Duration Until time out
Cost 2 magic points
Key Words Corporeal
Description At a cost of 2 magic points, the subject of this rite may call Regeneration to heal one physical hit on one location. Healing takes around 5 seconds.


The subject must be conscious to heal a wound, but may heal a wound that would otherwise render them unconscious, provided they do so immediately (since they heal the wound before losing consciousness). If they sustain mortal wounds to the head and body simultaneously (such as from the calls Fatal, Missile or Bolt), they lose consciousness and are unable to use the boon.


Note: This rite grants a boon. A character may only have three active boons at any given time.

Skills Greater Corporeal Spellcasting, Thaumaturgy

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