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Resource Collection

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Revision as of 20:30, 7 September 2024 by David.moore (talk | contribs) (Created page with "In addition to the separate Income and Resources skills, there are three “resource collection” skills in the '''''Renewal''''' campaign, which allow the character, after a suitable period of roleplaying, to go to the Game Organisational Desk and be granted carded in character resources, as follows: :*'''Foraging:''' Raw alchemy ingredients, such as herbs, venoms and blood from rare creatures. :*'''Gathering:''' Raw crafting materials such as timber...")
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In addition to the separate Income and Resources skills, there are three “resource collection” skills in the Renewal campaign, which allow the character, after a suitable period of roleplaying, to go to the Game Organisational Desk and be granted carded in character resources, as follows:

  • Foraging: Raw alchemy ingredients, such as herbs, venoms and blood from rare creatures.
  • Gathering: Raw crafting materials such as timber or hide.
  • Scrounging: Coins, small crafted items or other minor valuables.

All skills function the same way: the player reports to the Game Organisational Desk and draws a coloured ball from a bag, with the colours denoting different degrees of success. Black balls denote failure, with some harmful or complicating fall-out (including injury, encounters with wild animals or being caught as a thief). Players using Foraging or Gathering may choose to look for a specific ingredient or just accept what they find; in the latter case, they will find more ingredients.

Each of these skills can be used once per day; this means that e.g. a character with all three skills can collect resources a total of three times per day, using each skill once.