Regeneration
Name | Regeneration |
---|---|
Length | Very Short (30 Seconds) |
Range | 5ft / 1.5m |
Duration | Until time out |
Cost | 2 magic points per card |
Material Cost | 1 unit of ash |
Key Words | Corporeal |
Description | The subject of this rite is given one or more tearable cards by the attending referee, at a cost to the magician of 2 magic points per card.
The subject must be conscious to heal a wound, but may heal a wound that would otherwise render them unconscious, provided they do so immediately (since they heal the wound before losing consciousness). If they sustain mortal wounds to the head and body simultaneously (e.g. from the calls Fatal, Missile or Blast), they lose consciousness and are unable to use a charge. |
Skills | Greater Corporeal Spellcasting, Thaumaturgy |
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