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Iron Will

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Revision as of 10:22, 13 May 2024 by ManagementBoard (talk | contribs) (Created page with "==Iron Will== {| class="wikitable" |- ! Name !! Iron Will |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / Twicer per day |- | Description || Twice per day, the character may resist one use of any of the calls Befriend, Command, Confusion, Distract, Enthral, False Memory, Forget, Possession, Sleep or Suggestion from any source, whether magical or mundane, unless caused by a poison or disease. In some cases, this skill may also be used to resis...")
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Iron Will

Name Iron Will
Cost 6 points
Prerequisites None
Key Words General / Twicer per day
Description Twice per day, the character may resist one use of any of the calls Befriend, Command, Confusion, Distract, Enthral, False Memory, Forget, Possession, Sleep or Suggestion from any source, whether magical or mundane, unless caused by a poison or disease.

In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage.


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