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Naming

From Curious Pastimes Wiki
Name Naming
Length Short (2 Minutes)
Range 5ft / 1.5m
Duration Special
Cost 2+ magic points
Material Cost 1 unit of chalk
Key Words Spiritual
Description This rite may be performed on any creature or object other than a thaumaturgical construct or device. If cast on a creature, the subject must clearly consent to their new name as part of the rite, formally discarding their old name. It costs a minimum of 2 magic points, or as many more as the caster wishes.


The subject is granted a new name, title or honorific, which is relayed to the spirits in the area. By default, the spirits will accept the name as real and valid, at the time of the rite’s performance. This may affect answers to the Oracle skill, information gained via demonology, or even divination rituals – depending on how the question is phrased. At the attending referee’s or plot-writer’s discretion, it could have other effects.

The duration of this effect depends on the circumstances. If the subject consistently uses (or is referred to by) the new name, the name may stick indefinitely. If not, or if it is widely contradicted, the effects will wear off quickly, especially if the rite is trying to pass off an obvious falsehood (e.g. if a caster tries to bestow the title “High King of Albion” on someone, where the caster is not a priest of Albion, the “King” does not have Excalibur and the true High King is in the area, the effects could expire in as little as ten minutes). The more magic the caster spends on the rite, the stronger the effect and the longer it lasts.

Secret Name: The rite may be used to grant a “secret” name, which the subject needn’t openly use, but must keep recorded somewhere in character where it can be found. This may have subtler effects, e.g. a rite requiring the subject’s “true name” may have a limited effect if the caster does not know and use the subject’s secret name (in turn, if they do use their secret name, the rite will have greater effect).

Skills Greater Spiritual Spellcasting


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