Concoction: Difference between revisions
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(Created page with "==Concoction== {| class="wikitable" |- ! Name !! Concoction |- | Cost || 12 points |- | Prerequisites || Apothecary |- | Key Words|| General / Once per day |- | Description || Once per day, with access to a phys rep of suitable tools, the character can improvise an alchemical formula for a short-term effect, e.g. to burn down a door, briefly give someone hysterical strength or create a blinding cloud of vapour. This requires around 2 minutes’ roleplay, hastily mix...") |
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| Key Words|| General / Once per day |
| Key Words|| General / Once per day |
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| Description || Once per day, with access to a phys rep of suitable tools, the character can improvise an alchemical formula for a short-term effect, e.g. to burn down a door, briefly give someone hysterical strength or create a blinding cloud of vapour. This requires around 2 minutes’ roleplay, hastily mixing ingredients. Using this skill consumes four herbs or other ingredients. |
| Description || Once per day, with access to a '''phys rep''' of suitable tools, the character can improvise an alchemical formula for a short-term effect, e.g. to burn down a door, briefly give someone hysterical strength or create a blinding cloud of vapour. This requires around 2 minutes’ roleplay, hastily mixing ingredients. Using this skill consumes ''four'' herbs or other ingredients. |
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Revision as of 13:37, 26 June 2024
Concoction
Name | Concoction |
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Cost | 12 points |
Prerequisites | Apothecary |
Key Words | General / Once per day |
Description | Once per day, with access to a phys rep of suitable tools, the character can improvise an alchemical formula for a short-term effect, e.g. to burn down a door, briefly give someone hysterical strength or create a blinding cloud of vapour. This requires around 2 minutes’ roleplay, hastily mixing ingredients. Using this skill consumes four herbs or other ingredients.
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