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Beast Empathy: Difference between revisions

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| Prerequisites || [[Ranger]]
| Prerequisites || [[Ranger]]
|-
|-
| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Scout / Twice per day
|-
|-
| Description || Twice per day, the character can call one of the following effects against a living creature with [[Animal Intelligence|'''animal intelligence''']]:
| Description || Twice per day, the character can call one of the following effects against a [[Animals|'''living animal''']]:
:*''Mundane Befriend''
:*[[Calls#Special Modifiers|Mundane]] [[Befriend]]
:*''Mundane Command''
:*[[Calls#Special Modifiers|Mundane]] [[Command]]
:*''Mundane Confusion''
:*[[Calls#Special Modifiers|Mundane]] [[Confusion]]
:*''Mundane Distract''
:*[[Calls#Special Modifiers|Mundane]] [[Distract]]
:*''Mundane Enthral''
:*[[Calls#Special Modifiers|Mundane]] [[Enthral]]



Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells.
Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells.
|-
| Progression || [[Beast Command]]
|}
|}



Latest revision as of 18:13, 13 September 2024

Name Beast Empathy
Cost 6 points
Prerequisites Ranger
Key Words Archetype / Scout / Twice per day
Description Twice per day, the character can call one of the following effects against a living animal:

Using this skill requires three-to-five seconds’ roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with Iron Will as usual, and is broken by hostile action etc. as per the spells.

Progression Beast Command


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