Device Proficiency: Difference between revisions
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This skill can be used to disable a trap of any quality without breaking it, but the character must spend '''double''' the time doing so. |
This skill can be used to disable a trap of any quality without breaking it, but the character must spend '''double''' the time doing so. |
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'''Special:''' If the character uses '''superior''' or higher quality tools for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
'''Special:''' If the character uses '''[[Equipment and Resources#Equipment Quality|superior]]''' or higher quality [[Crafting Designs#Common Items|tools]] for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
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| Progression || [[Wardbreaker]] |
| Progression || [[Wardbreaker]] |
Latest revision as of 20:37, 13 September 2024
Name | Device Proficiency |
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Cost | 5 points |
Prerequisites | Scoundrel |
Key Words | Archetype / Creator or Scout / Twice per day |
Description | Twice per day, with a suitable set of lockpicks or tools, the character can:
This skill can be used to disable a trap of any quality without breaking it, but the character must spend double the time doing so. Special: If the character uses superior or higher quality tools for all uses of this skill, they may use this skill three times per day rather than two. |
Progression | Wardbreaker |
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