Scoundrel: Difference between revisions
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==Scoundrel== |
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| Prerequisites || None |
| Prerequisites || None |
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| Key Words|| General / At |
| Key Words|| General / At will |
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| Description || The character may, with about thirty seconds’ suitable roleplay: |
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* Detect any mundane trap. |
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* Pick any mundane, [[Equipment and Resources#Equipment Quality|standard]] quality lock with a suitable set of lockpicks or tools. |
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* Disable any mundane, standard quality trap (breaking it in the process) with a suitable phys rep of lockpicks or tools. |
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* Escape any mundane, standard quality bonds. |
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| Progression || [[Chameleon]], [[Device Proficiency]], [[Dirty Fighting]], [[Subterfuge]], [[Treacherous Blow]] |
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| Description || The character may pick any mundane, ordinary-quality lock, or detect and disable any mundane, ordinary-quality trap (breaking it in the process), with a suitable set of lockpicks or tools and about thirty seconds’ suitable roleplay. They may also escape any mundane, ordinary-quality bonds with about thirty seconds’ suitable roleplay. |
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Latest revision as of 18:39, 14 September 2024
Name | Scoundrel |
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Cost | 5 points |
Prerequisites | None |
Key Words | General / At will |
Description | The character may, with about thirty seconds’ suitable roleplay:
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Progression | Chameleon, Device Proficiency, Dirty Fighting, Subterfuge, Treacherous Blow |
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