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Charm Invocation: Difference between revisions

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(Created page with "==Charm Invocation== {| class="wikitable" |- ! Name !! Charm Invocation |- | Cost || 5 points |- | Prerequisites || None |- | Key Words|| General / magic points |- | Description || The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see Invocation), via the rites Invest Trinket and Invest Scroll. Investing items also requires knowledge of the relevant spellcasti...")
 
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==Charm Invocation==

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| Cost || 5 points
| Cost || 5 points
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| Prerequisites || None
| Prerequisites || Any spellcasting skill
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| Key Words|| General / magic points
| Key Words|| Archetype / [[Magic#Magic Points|Magic Points]]
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| Description || The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see [[Invocation]]), via the rites [[Invest Trinket]] and [[Invest Scroll]].
| Description || The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see [[Invocation]]). It grants knowledge of the [[Rites|rites]]:

:* [[Bind Path Focus]]
:* [[Invest Scroll]]
:* [[Invest Stone]]
:* [[Invest Trinket]]

Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.
Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || [[Talisman Invocation]]
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Latest revision as of 21:42, 16 October 2024

Name Charm Invocation
Cost 5 points
Prerequisites Any spellcasting skill
Key Words Archetype / Magic Points
Description The character can, at a cost in magic points and materials, invest suitably crafted one-shot magical items, including scrolls, trinkets and tattoos (see Invocation). It grants knowledge of the rites:

Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Talisman Invocation


Return to Skills List