Scoundrel: Difference between revisions
From Curious Pastimes Wiki
David.moore (talk | contribs) No edit summary |
|||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
==Scoundrel== |
|||
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
| Line 9: | Line 7: | ||
| Prerequisites || None |
| Prerequisites || None |
||
|- |
|- |
||
| Key Words|| General / At |
| Key Words|| General / At will |
||
|- |
|||
| Description || The character may, with about thirty seconds’ suitable roleplay: |
|||
* [[Locks and Traps#Detecting and Disabling Mechanical Traps|Detect]] any mechanical trap. |
|||
* [[Locks and Traps#Mechanical Locks|Pick]] any mundane, [[Equipment and Resources#Equipment Quality|standard]] quality lock with a suitable set of lockpicks or tools. |
|||
* Disable any mundane, standard quality trap (breaking it in the process) with a suitable phys rep of lockpicks or tools. |
|||
* Escape any mundane, standard quality bonds. |
|||
|- |
|- |
||
| Progression || [[Chameleon]], [[Device Proficiency]], [[Dirty Fighting]], [[Subterfuge]], [[Treacherous Blow]] |
|||
| Description || The character may pick any mundane, ordinary-quality lock, or detect and disable any mundane, ordinary-quality trap (breaking it in the process), with a suitable set of lockpicks or tools and about thirty seconds’ suitable roleplay. They may also escape any mundane, ordinary-quality bonds with about thirty seconds’ suitable roleplay. |
|||
|} |
|} |
||
Latest revision as of 23:56, 29 March 2025
| Name | Scoundrel |
|---|---|
| Cost | 5 points |
| Prerequisites | None |
| Key Words | General / At will |
| Description | The character may, with about thirty seconds’ suitable roleplay: |
| Progression | Chameleon, Device Proficiency, Dirty Fighting, Subterfuge, Treacherous Blow |
Return to Skills List