Device Proficiency: Difference between revisions
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| Prerequisites || [[Scoundrel]] |
| Prerequisites || [[Scoundrel]] |
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| Key Words|| Archetype / |
| Key Words || Archetype / Scout / Stamina |
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| Description || |
| Description || At the cost of '''3 stamina''', with a suitable set of lockpicks or tools, the character can: |
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This skill can be used to deactivate or activate a trap of any quality without breaking it, but the character must spend double the time doing so. |
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:*[[Locks and Traps|Pick or disable]] a '''[[Equipment and Resources#Equipment Quality|superior]]''' lock or trap with about '''two minutes’''' suitable roleplay |
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Note that this skill cannot normally be used to pick or disable enchanted locks and traps unless the character has the [[Arcane Saboteur]] skill and a set of invested tools. |
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'''Special:''' If the character uses Mastercrafted or higher quality tools for all uses of this skill, it will take 2 minutes to disable or pick. |
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Note that this skill cannot normally be used to pick or disable [[Locks and Traps#Enchanted Locks and Traps|enchanted locks and traps]] unless the character has the [[Wardbreaker]] skill and a set of [[Invest Wardbreakers Tools|invested tools]]. |
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'''Special:''' If the character uses '''[[Equipment and Resources#Equipment Quality|superior]]''' or higher quality [[Crafting Designs#Common Items|tools]] for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
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| Progression || [[ |
| Progression || [[Arcane Saboteur]], [[Sapper]] |
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Return to [[Skills List]] |
Return to [[Skills List]] |
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Revision as of 15:13, 31 March 2026
| Name | Device Proficiency |
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| Cost | 5 points |
| Prerequisites | Scoundrel |
| Key Words | Archetype / Scout / Stamina |
| Description | At the cost of 3 stamina, with a suitable set of lockpicks or tools, the character can:
This skill can be used to deactivate or activate a trap of any quality without breaking it, but the character must spend double the time doing so. Note that this skill cannot normally be used to pick or disable enchanted locks and traps unless the character has the Arcane Saboteur skill and a set of invested tools. Special: If the character uses Mastercrafted or higher quality tools for all uses of this skill, it will take 2 minutes to disable or pick. |
| Progression | Arcane Saboteur, Sapper |
Return to Skills List