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Alchemical Analysis: Difference between revisions

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==Analysis==

{| class="wikitable"
{| class="wikitable"
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! Name !! Analysis
! Name !! Alchemical Analysis
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| Cost || 8 points
| Cost || 8 points
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| Prerequisites || Any 2 of [[Apothecary]], [[Imbuer]] and [[Poisoner]]
| Prerequisites || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]]
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| Key Words|| Archytype / Twice per day / Work units
| Key Words || Archetype / Creator / Work Units
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| Description || The character can, with access to a laboratory and at a cost in work units, identify the alchemical traits of herbs or other ingredients. Analysis destroys one unit of an ingredient.
| Description || The character can, with access to an alchemist's laboratory and at a cost in work units, identify the primary alchemical trait of a herb or other ingredient. Analysis costs 10 work units and destroys one unit of an ingredient.


This process can be performed more than once, consuming one unit of the ingredient each time. The first analysis, at a cost of 10 work units, identifies the ingredient’s primary trait; the second, at a cost of 20 work units, identifies its secondary trait; and the third, at a cost of 30 work units, identifies its tertiary trait. Thus, identifying all three of an ingredient’s traits consumes three units of the ingredient and costs 60 work units in total. Subsequent analyses must be performed by the same alchemist, i.e. merely being told an ingredient’s primary trait is not sufficient to allow analysis of its secondary trait.


This process grants the character a close understanding of the ingredient that will grant a discount to research targets when using it. Note that while the alchemist can tell others the ingredient’s traits (which can be invaluable for research), this does not also confer the discount.
This process grants the character a close understanding of the ingredient that will grant a discount to research targets when using it. The alchemist can tell others the ingredient's trait (which can be invaluable for research), but this does not also confer the discount.

'''Note:''' This skill grants '''5 Work Units''' per day. The number of work units the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more.
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| Progression || None
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Return to [[Skills List]]
Return to [[Skills List]]

Latest revision as of 21:53, 31 March 2026

Name Alchemical Analysis
Cost 8 points
Prerequisites Any 2 of Apothecary, Imbuer or Poisoner
Key Words Archetype / Creator / Work Units
Description The character can, with access to an alchemist's laboratory and at a cost in work units, identify the primary alchemical trait of a herb or other ingredient. Analysis costs 10 work units and destroys one unit of an ingredient.


This process grants the character a close understanding of the ingredient that will grant a discount to research targets when using it. The alchemist can tell others the ingredient's trait (which can be invaluable for research), but this does not also confer the discount.

Note: This skill grants 5 Work Units per day. The number of work units the character can benefit from each day depends on their cap. See Magic Points, Stamina and Work Units for more.

Progression None

Return to Skills List