Alchemical Analysis: Difference between revisions
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(Created page with "==Analysis== {| class="wikitable" |- ! Length !! Short (2 Minutes) |- | Range|| 5ft / 1.5m |- | Duration || Instantaneous |- | Cost || 2 magic points |- | Material Cost|| 1 unit of powdered gemstone |- | Key Words|| FUNDAMENTAL |- | Description || At the conclusion of this rite, the caster becomes aware if the target item or creature is enchanted (per Detect Magic), the mix of sphere(s) present, and a specific mechanical description of the enchantment’s effects,...") |
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==Analysis== |
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! Name !! Alchemical Analysis |
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| Cost || 8 points |
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| Prerequisites || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] |
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| Duration || Instantaneous |
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| Key Words || Archetype / Creator / Work Units |
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| Cost || 2 magic points |
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| Description || The character can, with access to an alchemist's laboratory and at a cost in work units, identify the primary alchemical trait of a herb or other ingredient. Analysis costs 10 work units and destroys one unit of an ingredient. |
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| Material Cost|| 1 unit of powdered gemstone |
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This process grants the character a close understanding of the ingredient that will grant a discount to research targets when using it. The alchemist can tell others the ingredient's trait (which can be invaluable for research), but this does not also confer the discount. |
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'''Note:''' This skill grants '''5 Work Units''' per day. The number of work units the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more. |
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| Progression || None |
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| Key Words|| FUNDAMENTAL |
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| Description || At the conclusion of this rite, the caster becomes aware if the target item or creature is enchanted (per [[Detect Magic]]), the mix of sphere(s) present, and a specific mechanical description of the enchantment’s effects, including duration and charges. If the target creature is afflicted with a magical disease, poison or other effect, the spell identifies the affliction and effects, and reveals the conditions for removing it. |
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This rite does not normally reveal any traits specified as hidden from detection. |
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Latest revision as of 21:53, 31 March 2026
| Name | Alchemical Analysis |
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| Cost | 8 points |
| Prerequisites | Any 2 of Apothecary, Imbuer or Poisoner |
| Key Words | Archetype / Creator / Work Units |
| Description | The character can, with access to an alchemist's laboratory and at a cost in work units, identify the primary alchemical trait of a herb or other ingredient. Analysis costs 10 work units and destroys one unit of an ingredient.
Note: This skill grants 5 Work Units per day. The number of work units the character can benefit from each day depends on their cap. See Magic Points, Stamina and Work Units for more. |
| Progression | None |
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