Alchemical Analysis: Difference between revisions
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==Analysis== |
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! Name !! Analysis |
! Name !! Alchemical Analysis |
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| Cost || 8 points |
| Cost || 8 points |
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| Prerequisites || Any 2 of [[ |
| Prerequisites || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] |
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| Key Words || Archetype / Creator / Work Units |
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| Description || The character can, with access to |
| Description || The character can, with access to an alchemist's laboratory and at a cost in work units, identify the primary alchemical trait of a herb or other ingredient. Analysis costs 10 work units and destroys one unit of an ingredient. |
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This process can be performed more than once, consuming one unit of the ingredient each time. The first analysis, at a cost of 10 work units, identifies the ingredient’s primary trait; the second, at a cost of 20 work units, identifies its secondary trait; and the third, at a cost of 30 work units, identifies its tertiary trait. Thus, identifying all three of an ingredient’s traits consumes three units of the ingredient and costs 60 work units in total. Subsequent analyses must be performed by the same alchemist, i.e. merely being told an ingredient’s primary trait is not sufficient to allow analysis of its secondary trait. |
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'''Note:''' This skill grants '''5 Work Units''' per day. The number of work units the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more. |
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| Progression || None |
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Return to [[Skills List]] |
Return to [[Skills List]] |
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Latest revision as of 21:53, 31 March 2026
| Name | Alchemical Analysis |
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| Cost | 8 points |
| Prerequisites | Any 2 of Apothecary, Imbuer or Poisoner |
| Key Words | Archetype / Creator / Work Units |
| Description | The character can, with access to an alchemist's laboratory and at a cost in work units, identify the primary alchemical trait of a herb or other ingredient. Analysis costs 10 work units and destroys one unit of an ingredient.
Note: This skill grants 5 Work Units per day. The number of work units the character can benefit from each day depends on their cap. See Magic Points, Stamina and Work Units for more. |
| Progression | None |
Return to Skills List