Beast Empathy: Difference between revisions
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Using this skill requires three to five seconds' roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells. |
Using this skill requires three to five seconds' roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells. |
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'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]]. |
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| Progression || [[Beast Command]] |
| Progression || [[Beast Command]] |
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Latest revision as of 20:20, 1 April 2026
| Name | Beast Empathy |
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| Cost | 6 points |
| Prerequisites | Ranger |
| Key Words | Archetype / Scout / Stamina |
| Description | At the cost of 2 stamina, the character can call one of the following effects against a living animal:
Using this skill requires three to five seconds' roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with Iron Will as usual, and is broken by hostile action etc. as per the spells. Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. |
| Progression | Beast Command |
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