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Elemental Spellcasting: Difference between revisions

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==Elemental Spellcasting==

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| Description || he character can, at a cost in magic points, cast lesser elemental and fundamental spells from the following list:
| Description || he character can, at a cost in magic points, cast lesser elemental and fundamental spells from the following list:
:*[[Cleanse Object]]
:*[[Cleanse Object]]
:*[[Countermagic]],
:*[[Countermagic]]
:*[[Detect Magic]],
:*[[Detect Magic]]
:*[[Discern Elemental Nature]],
:*[[Discern Elemental Nature]]
:*[[Entangle]],
:*[[Entangle]]
:*[[Identify Materials]],
:*[[Identify Materials]]
:*[[Mend]],
:*[[Mend]]
:*[[Open/Lock]],
:*[[Open/Lock]]
:*[[Repel]],
:*[[Repel]]
:*[[Shatter]], and
:*[[Shatter]]
:*[[Strike Down]].
:*[[Strike Down]]


The character may not cast lesser spells while wearing '''heavy''' armour.
The character may not cast lesser spells while wearing '''heavy''' armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
| Progression || [[Demonology]], [[Extra Magic Points]], [[Greater Elemental Spellcasting]], [[Thaumaturgy]]
|}
|}



Latest revision as of 19:52, 12 September 2024

Name Elemental Spellcasting
Cost 6 points
Prerequisites None
Key Words General / Magic Points
Description he character can, at a cost in magic points, cast lesser elemental and fundamental spells from the following list:

The character may not cast lesser spells while wearing heavy armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression Demonology, Extra Magic Points, Greater Elemental Spellcasting, Thaumaturgy


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